#橡树 丛林 白桦 云杉 金合欢
此标签下有 5 个投稿。
相关投稿
12gt 半区块全树种树场 25.3k~44.4k
该树场是半区块全树种树场的优化版,初版发布于24年4月;本次优化主要针对树苗堵塞问题,现在种植樱花等树苗不会再堵塞漏斗链了,不过代价是在无鞘翅的情况下出入树场需要用到矿车(当然你是假人大手子的话也可以直接召唤假人);其次移除了一些多余布线、 NBT方块和部分漏斗矿车。 该树场初衷为追求小横截面(8x9/16),并非实用树场。 效率&粉耗&卡顿参照表(因版本限制,樱花未测卡顿) - \--------------------------------- 树 种 | 原 木 | 骨粉(盒)| mspt \--------------------------------- 丛 .. 林 | 44416 |26.8 | 1.82 杜 .. 鹃 | 25362 |26.8 | 1.98 橡 .. 树 | 26602 |24.3 | 1.92 云 .. 杉 | 36337 |26.8 | 2.05 白 .. 桦 | 33546 |26.8 | 1.75 金合欢 | 32359 |26.8 |1.84 樱 .. 花 | 34934 |26.8 \--------------------------------- 测试环境:las虚空服1.18 GPU 13900k 5.6GHz 效率&粉耗测试时长100小时 卡顿测试方法: 每树种在运行30分钟后 /tick health五次并取mspt平均值,再用 *运行mspt均值*-*虚空mspt均值*得出树种卡顿
1.7.2+全树种树场 7.9k~15.5k
原理图版本为1.12.2 本树场核心适用于1.7.2及以上所有版本,其中处理原木所使用的TNT复制仅适用于1.7-1.12(1.8除外),更高版本可用三无复制代替 树场核心在1.7版本中具有较明显位置性,在1.12版本中具有方向性 效率(1.12.2): 丛林 15.5k/h 白桦 11.6k/h 云杉 9.7k/h 橡树 7.9k/h 金合欢 11.9k/h
16gt三线程蜜绿全树种树场
该树场初始架构来自黑眼 效率: 橡 树 20.1 云 杉 26.6 白 桦 25.0 丛 林 32.8 金合欢 30.7 樱 花 44.2 注意事项: ①种完橡树切出模式后要种一棵普通树(云杉、白桦、丛林),或往种植土上放一块原木 ②树场处理侧枝需依赖输出的树根,如果树场进行过空转,需先往种植土上种普通树或放一块原木再种侧枝树(造成空转的原因可能有:往种植土上放不可吸走的方块、空骨粉盒进入骨粉链并被发射器放置
Gemini - Dual Core Honey Slime UTF
## Designers - <@1222771078888165406> - <@705045499589296150> - <@513900971219353600> ## Credits - <@557984071838597123> : Wither version design help, farm debug - <@1232951522619424858> : Bottom log output idea - [Cupperum29](<https://space.bilibili.com/86969415>): Original design of TNT version storage system - <@719903397171560559> : Wither version storage system - <@309678336320208898>: 3x3x3 bedrock wither cage - [TgYc](<https://space.bilibili.com/3546780060878969>), [糖君](<https://space.bilibili.com/686313743>), [小何不是河](<https://space.bilibili.com/349715795>), mitiska233, <@609957371279573003> : Farm test ## Versions - TNT version: 1.17+; 1.16+ (with modifications) - Wither version: 1.17+ ## Rates - See Figure 1 for a table of rates and bone meal consumption. ## Lag Info - Test environment: CPU Ryzen 5 7600X with Lithium - Active: See Figure 1 for a table of lag info ## Video Links - WIP ## Files - Schematics: https://duskscorpio.dpdns.org/?path=Files%2FGemini - Images: - TNT version core: https://cdn.discordapp.com/attachments/1411619075062366308/1479060223955177603/area_render_12_.png? - Wither version core: https://cdn.discordapp.com/attachments/1315522702492172300/1482366722559443045/image.png? ## Description - An advanced dual core 6/12gt honey slime 7 type tree farm ## Positives - No carts used except bone meal input - Easier to build than 4gt UTFs - Relatively low lag with high rates, refer to Figure 2 for lag rates comparison table - Minimal container prefill - Non-directional ## Negatives - Slower than dual core 4gt UTFs - Bigger in size than 4gt UTFs ## Design Specifications - Uses two modified PUTF+ layout - TNT version dimensions: 23x24x27 - Wither version dimensions: 23x24x32 ## Instructions ### Build - Do not build farm with the dirt below y0 - (1.16-1.16.5) Replace moss blocks with melon/pumpkin ### How to use 1. Select tree type on the selector 2. Place a stack of the corresponding sapling type into the player's main hand - Birch mode: put an extra stack of sapling into the barrel shown in Figure 3 3. Flick the lever to toggle the farm 4. Open the spruce trapdoor and stand on the stonecutter 5. Move forward to align against the chest and sticky piston as shown in Figure 4 - When using a carpet bot, use the following command assuming farm was not rotated: `/player name spawn at X+0.3 Y+0.5625 Z-0.2375 facing 86.2 2.4` (X, Y, and Z denote the respective coordinates of the stonecutter) 6. Close the spruce trapdoor so that the player is clipped inside it 7. Aim at the far dirt using zoom or a spyglass, making sure the player can plant on the dirt (refer to Figure 5) 8. Sneak and plant with 1gt interval - TNT version: make sure you hear TNT explosions before planting