[ZaiHinado] 1.21+ Universal 20k-40k Single-Dimension Real Player Raid Farm

Description
  1. Startup Procedure Item Setup: Main hand holds a sword, off hand holds a potion. Power Switch: Pull down the machine's power switch. Entering the AFK Spot: Crouch and walk into the melee AFK spot. Stand up, move backward, and press against the wall. Look down and align your crosshair with the armor stand. (In two-player mode, the other player performs the same operation at the other AFK spot). Start AFK: Enable 12gt left-click (melee), and enable continuous right-click (drinking potion).
  2. Shutdown Procedure Stop Drinking: Stop right-clicking (stop drinking the potion). Power Off: Wait for the monsters to finish spawning, then you can turn off the machine.
  3. Important Notes Potion Mechanism: The potion is passively drunk when the trapdoor pushes the player down, causing the crosshair to脱离 (detach from) the armor stand. It is not drunk by the player manually moving the crosshair away from the armor stand. Raid Mechanics: After personal testing for 2 hours, the 12gt melee cycle did not generate Illagers. Other melee cycles might generate them, so it is recommended not to change it arbitrarily. Potion Level: The player attacking the monsters must hold a potion of the same level as the potion being replenished; otherwise, long-term AFK is not possible. For the second AFK spot, the main hand can be empty, or hold a potion of the same level as the replenishment potion. Spawning Issues: If you cannot trigger a raid or cannot spawn monsters, replace all villagers. If you encounter the above problems when pasting the schematic, perform the same operation. For the projection height (Y=), select the origin as 69±16n (e.g., 69±16, 69±32, etc.). The blue glass serves as a chunk alignment reference. Problems will also occur if the chunks or height are not aligned.
Details
Updated At
4/30/2026, 3:46:25 PM
Visibility:
Approved
Supported version:
1.21.x
26.x
标签:
袭击塔
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